The real reason for the transfer of God of War Ragnarok for PlayStation 5 and PlayStation 4 for 2022 has been revealed
Many believed that God of War Ragnarok was just one of many games that inevitably faced problems related to the ongoing COVID-19 pandemic. Moreover, the situation with transfers has overtaken both large-budget and small indie projects.
However, last night, actor Christopher Judge, who played and voiced Kratos in God of War: Ragnarok and God of War (2018), said that he was the reason for the postponement of the game to 2022.
"I need to speak frankly. My favorite fandom, Ragnarok was postponed because of me. In August 2019, I couldn't walk. I needed to have back surgery, to replace both hips and to operate on my knees. The development team was waiting for my recovery. No threats, no phrases like 'Who do you think you are?'. Only love and support," Judge wrote.
The actor praised the development team for such a gesture and noted that Sony Santa Monica has not publicly reported anything, including the reasons for the transfer.
"As a rule, studios behave like assholes, but this team from top to bottom should give us hope for the best. Everyone involved in the creation of the God of War franchise puts their hearts and souls into every frame you see," he explained in the following messages.
Initially, the release of God of War: Ragnarok was supposed to take place in 2021, but in the summer Sony postponed the release of the project to 2022. In addition, it was announced that the continuation of the adventures of Kratos will be released not only on PlayStation 5, but also on PlayStation 4.