The LittleBigPlanet trilogy servers have been down for a month and a half without any fixes
Around the second week of March, the games in the original LittleBigPlanet trilogy lost access to community features due to a suspected DDoS attack.
On March 12, the developers disabled the franchise servers in order to solve the problem and said that they would try to return all functions to working condition as soon as possible.
However, after a month and a half, "as soon as possible" still did not come. Online LittleBigPlanet is still not working, and the last time the developers got in touch on April 27. Then the team noted that it is testing new security updates and sometimes returns the servers to the network, but the problem has not yet been fully resolved.
Server update: Some of you may have noticed that the servers have been online intermittently over the last week. This is whilst we test the new security updates we’ve put in place. Rest assured we are still working on resuming the service fully as soon as we can. #saveLBP— Sackboy: A Big Adventure | LittleBigPlanet (@LittleBigPlanet) April 27, 2021
In a comment for Eurogamer, members of the LittleBigPlanet community reported that the collapse of the LBP servers was triggered by a DDoS attack staged by one of the upset fans, who allegedly remained dissatisfied with the current development of the franchise, but neither Sony nor the development studios confirmed this, noting only that the downtime is associated with "technical" and "server" problems.
The LittleBigPlanet series was originally created by Media Molecule. The first game debuted on the PlayStation 3 in 2008 and received critical acclaim for its set of tools for creating your own levels and entire games. It was followed by several offshoots and a full-fledged sequel, after which Sumo Digital took over the reins of the franchise, releasing LittleBigPlanet 3 and last year's Sackboy: A Big Adventure.